- Marble Drop Game Mac Free
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- Marble Drop Game Mac Download
Download and play free Marble Popper Games for Mac. Shoot marbles and create exciting chain reactions in these fast-paced, arcade-style games! DISCLAIMER:The software provided on ALL these pages is provided as-is.No warranty is provided or implied. Use at your own risk. Having problems? Visit our troubleshooting guide.Can't make out the colors, or hate the high scores? These marbles are picked up and dropped by the players into funnels leading to a series of rails, switches, traps and other devices which grow more complex as the game progresses. The aim is to ensure that each marble arrives in the bin of same color as the marble.
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- Marble Drop
4.73 / 5 - 11 votes
Description of Marble Drop Windows
Read Full DescriptionOne of the most unique puzzlers in the same vein as The Incredible Machine series, Marble Drop plays like a cross between Dynamix's classic and the Japanese game of Pachinko.
Games Domain says it all about this excellent underdog: 'In Marble Drop, you send some poor, innocent marbles who've done nothing to hurt anyone in their quiet, spherical life and send them on a helter-skelter journey around devious contraptions. Here's the twist. When your marble runs over certain sections, the paths are re-routed to different parts of the contraption. If the marble runs over a button, it might activate a 'diverter' and send the next marble somewhere completely different. In essence, you have to visualise what will happen. Sometimes you can spot the principle immediately. Sometimes you can guess what might happen for the first couple of balls, and you have to just suck it and see thereafter. And sometimes you have no clue whatsoever!
There are a few further wrinkles to the game. Steel balls are 10% the price of coloured marbles, and so can be used as test marbles or to help release a catch when you don't want to use a valuable coloured marble. Black marbles are very expensive, but acquire the correct colour when they arrive in the target bin. You start with seven marbles of each colour. Any surviving marbles are carried forward into the next puzzle.
There are 50 puzzles in all (including 5 bonus puzzles which can only be accessed via combination locks which appear in certain puzzles). Each puzzle is decorated with very nice Leonardo-esque sketches. Cleverly, explanatory notes in da Vinci's own fair hand form part of the background. These help you understand what new pieces of equipment do, lending a nice learning curve to the game.
The sound effects employed are typical plinks and plunks, and they're pleasant enough. The range of devices used in the puzzles is quite varied, ranging from buttons, switches and plungers in early puzzles, and on to transporters, splitters, marble makers and other space-age devices in the later puzzles. Although the new gadgets seem bemusing at first, I found that upon replaying the levels once or twice I managed to score highly. After level 20, things start getting a little mad - perhaps a little too mad. Be warned - this is not a game for the faint hearted.
The main problem I have with the game is that the scoring system is pretty pathetic. Want to get a huge score? Just send marbles round one of the several puzzles which involve a timing or 'perpetual motion' concept and go and have a cup of tea. Or play the same puzzle time and time again! My other main gripe is that I want to actually SOLVE the puzzles. Marble Drop allows you to, in effect, cheat by buying extra marbles at will by spending points. I think this takes a lot away from the game. Luckily, you can tell if you've solved the puzzle via the optimum solution if you get a 5000 point efficiency bonus at the end of the level. For purists, this is the only way to really get the most from the game.
When I first read the box, I thought this was a variation on The Incredible Machine. To some extent, I am disappointed that the concept wasn't taken this far. It would have been a lot of fun to draw your own tracks and use the 30 different equipment pieces to construct puzzles. Also, bear in mind that all you do in the game is drop marbles in funnels and watch. Sometimes the marbles needs specific timing, but on the whole this is not necessary. As such, the gameplay is rather limited.
Marble Drop succeeds in being a highly original puzzle game. However, it just misses out on a Silver award because it won't quite be every puzzle fan's cup of tea. I enjoyed it, and so might you if you have the patience this game requires.'
Review By HOTUD
External links
Marble Drop Game Mac Free
Captures and Snapshots
Screenshots from MobyGames.com
Comments and reviews
Mr Curse Magnet2020-03-060 point
I downloaded this game and tried to install it via D-Fend Reloaded on a Windows 10 computer. Whenever I open the installation files, there is a black window containing the code. I tried to press enter and then an error message pop-up saying 'Cannot import marble.reg: Error opening the file. There may be a disk for file error.'
Does anyone know a workaround?
Does anyone know a workaround?
Netives Marble Drop Game
![Game Game](https://s3-eu-west-1.amazonaws.com/games.snapshot/5340/30568-MarbleDrop.jpg)
..2019-12-260 point
anyone know how to save your progress?
jackson2019-06-011 point
i wish this game for a link.
jackson2019-06-010 point
i like that game.
Marble Drop Game Mac And Cheese
Dino2019-05-210 point
Love Love this Game..
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Game Extras
Various files to help you run Marble Drop, apply patchs, fixes, maps or miscellaneous utilities.
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This game only works on 32-bit computers.
Players are given an initial set of marbles that are divided evenly into eight colors: red, orange, yellow, green, blue, purple, black, and silver (steel). These marbles are picked up and dropped by the players into funnels leading to a series of rails, switches, traps and other devices which grow more complex as the game progresses. The aim is to ensure that each marble arrives in the bin of same color as the marble. Players must determine how the marble will travel through the puzzle, and how its journey will change the puzzle for the next marble. When a marble runs over certain sections of the puzzle, the paths may be rerouted or cut off, either temporarily or permanently. For example, if the marble runs over a button, it might hop, skip and jump a diversion that sends the next marble down a different road.[2]
There are 50 puzzles in total, including five bonus puzzles which can only be accessed by solving a combination of locks which appear in certain puzzles. Each puzzle is decorated with da Vinci-style notes and sketches. These explanatory notes are a part of the background, informing the player of new pieces of equipment and their effects. At the end of each puzzle, the marbles that have been guided into their proper bins are returned to the player. Lost marbles must be purchased when they are needed to complete a puzzle. Steel (silver) balls are 20 percent of the price of colored marbles and can be used as test marbles or to help release a catch instead of using a valuable colored marble; additionally, there are steel-coloured exit bins in the final puzzle. Black marbles are very expensive, but change to the correct color when they arrive in a bin.